Showing posts with label Arrow. Show all posts
Showing posts with label Arrow. Show all posts

Wednesday, September 14, 2016

GETTING DC COMICS' CHARACTERS BACK ON THEIR LIVE-ACTION FEET

I miss the old "bullet" logo.
In my last "Pete Saves" piece, I wrote about how I would have made BATMAN VS. SUPERMAN: DAWN OF JUSTICE.  It's a great candidate for my treatment since it really was pretty rough.  Likewise, the live-action world of DC Comics is pretty rough.  While Warner Brothers and DC have made millions off of recent live-action versions of DC Comics properties, it can easily be argued that they could be making even more if the quality of the stories and characters was more toward the level of Marvel's Cinematic Universe.  This is the key to turning things around for Warner's efforts with DC's characters.

Full disclosure, I've always been more of a Marvel Comics guy.  Something about the real life problems of some of their most successful characters appealed to me at a young age--even before I was aware of why it appealed to me.  That said, I still enjoyed DC's books a lot, too.  I found both the darkness of Batman and the optimism of Superman to resonate with me during my teenage years (depending on my hormones, I am guessing). 

There are also some amazing stories told with quite a few DC characters.  I'm not just talking about the obvious ones, like DARK KNIGHT RETURNS or the myriad other BATMAN titles that seem to catch all the attention.  There have been great story tellers across all of the best DC titles for decades.  Finally, we are at a place in both American and pop culture where comic books are big bucks when translated into the live-action world.  The problem lies in how you adapt the stories and the characters so that they both fit their new media and still capture the essence that made everyone fall in love with them in the first place.  That said, there is a structural issue that can have almost as big an influence on quality.

The solution is right under their noses...

Wednesday, August 12, 2015

The Problem with Pilots and How Solving it Will Make All TV Shows Better

Unlike a lot of pilots, the first episode and the first season of
BEING HUMAN did not suffer from Not Enough Planning
Syndrome.  Sadly, later seasons did. :(
There is a general understanding in Hollywood that TV pilots just aren't very good.  There's a saying in screenwriting circles that says "always start your script as deep into the story as you can."

In Hollywood, today, the former is embraced while the latter is ignored.  At least, that's how it seems to me. I've seen several first episodes of series that seem to have no idea what they're doing.  When ever I mention this to other writers, what I usually hear back is the excuse: "Well, pilots always suck because they haven't figured out what the story is or who the characters are."

I wish so many of us writers weren't so eager to defend half-ass writing.  I get that all that really matters is if people watch, but aren't your story and characters things you should work out before you hand in your "finished" script?  And if you have a clear plan for them in mind, don't you think that will make your pilot and any episodes that follow stronger and more likely to get an episode order?

Seriously: how can you defend the idea that it's OK to flesh out your story and characters further into the series?  Too many shows suffer from Not Enough Planning Syndrome.  It's so easy (though it's also time consuming) to just sit down and answer questions about your story and about your characters.  Just make choices.  Your bosses/fellow writers will let you know if they don't work or if they are just horrible directions to go in.  Figure out where your plot is going beyond the first episode and even beyond the first season.  The question to ask yourself is this: what is the long arc of both my story and my characters?

When Not Enough Planning Syndrome Strikes, We Are All the Victims!